[Tangaria 1.5.0 Character Dump] Name James XXX Age 17 Self RB CB EB Best Sex Male Height 2'9" STR: 16 -1 -3 +0 12 Race Kobold Weight 4st 4lb INT: 14 -1 +3 +0 16 Class Warlock Turns used: WIS: 14 +0 +0 +0 14 Title Dark Student Game 5982 DEX: 12 +2 +0 +0 14 HP -6/57 Player 18322 CON: 14 +2 -2 +0 14 SP 16/16 Active 13858 Level 12 Armor [14,+3] Saving Throw 41% Cur Exp 837 Stealth Good Max Exp 837 Melee 3d3,+3 Disarm - phys. 53% Adv Exp 1062 To-hit 20,+4 Disarm - magic 62% Blows 1.0/turn Magic Devices 58 Gold 782 Searching 34% Burden 92.6 lb Shoot to-dam +0 Infravision 50 ft Overweight 8.7 lb To-hit 16,+0 Speed -11 MaxDepth 400' (L8) Shots 1.0/turn You come from a litter of 5 pups. Your father was a fungus farmer, and Your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The rock mole spawns! > The rock mole starts moving faster. > The rock mole wakes up. > The rock mole bites you. (x2) > The rock mole misses you. > The rock mole bites you. > *** LOW HITPOINT WARNING! *** > The rock mole is targeted. (x6) > The rock mole bites you. (x2) > The rock mole is targeted. > The rock mole misses you. > The rock mole bites you. (x3) > The rock mole is targeted. > The rock mole bites you. > You die. Killed by a rock mole. [Character Equipment] a) a War Hammer (3d3) (+4,+3) Dropped by a wooden crate at 400 feet (level 8). Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +8 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 9.3. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). f) an Old Lantern (2613 turns) Intensity 3 light. g) Soft Leather Armour [8,+0] Found lying on the floor of a special room at 300 feet (level 6). h) a Cloak [1,+1] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+1] Bought from a store on the surface. j) a Hard Leather Cap [2,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+1] Found lying on the floor at 150 feet (level 3). m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) an Iron Shot (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. Average thrown damage: 5. 25% chance of breaking upon contact. b) 6 Iron Shots (1d4) (+3,+5) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 15.1. Average thrown damage: 15.1. 25% chance of breaking upon contact. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] {@m1} You can read this book. b) 4 Mushrooms of Paranoia c) 2 Sprigs of Athelas d) 5 Rations of Food e) 5 Potions of Cure Light Wounds f) 5 Potions of Cure Serious Wounds g) a Potion of Speed h) a Potion of Boldness i) 2 Potions of Slowness It can be thrown at creatures with damaging effect. j) 5 Potions of Water k) 3 Scrolls of Phase Door l) 5 Scrolls of Treasure Detection m) a Scroll of Identify Rune n) 2 Scrolls of Light o) a Scroll of Word of Recall p) 3 Scrolls of Life q) a Scroll of Blessing r) a Wand of Light (9 charges) s) a Wand of Wonder (9 charges) Cannot be harmed by Lightning. t) 2 Old Lanterns (5000 turns) Intensity 3 light. u) 2 Empty Bottles [Home Inventory] a) a Ration of Food b) a Potion of Boldness c) 3 Potions of Confusion It can be thrown at creatures with damaging effect. d) 4 Potions of Poison It can be thrown at creatures with damaging effect. e) a Scroll of Detect Invisible f) a Scroll of Deep Descent g) 2 Wooden Torches Found lying on the floor at 50 feet (level 1). Intensity 2 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 4 Killed Freesia 00:00:18 100ft 5 Reached level 5 00:00:24 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:30 150ft 7 Killed Mad woodsman 00:00:41 150ft 8 Killed Smeagol 00:00:58 400ft 10 Reached level 10 00:01:14 200ft 10 Killed Grip, Farmer Maggot's Dog 00:01:39 300ft 12 Was killed by a rock mole [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^%^% %%%k ..rr ..†##%^% .:^..^ ^..^ ^^^: :..^ ^^ .^^^ :#^...^^^ ^..^ ...^^^..^ ^::#..:^: ^.......^ ^..: ........^ ^.......^ ^^.......^^ ^..^ ^.......^^^^.......^^ ^.........^^^^^^'+^ ^..^^:^^:#-.........: ...............'..^ :..#:^^:^.^.........^ ...............'..^ ^..^ ^^.^^.........^ ^^.......#^^^^^#'+^^^>^^^:^^^^^^^^^..^ ^:^^^^.......^^ 300' (L6) LF:3-? Light 3 Study (3) Slow Fed 18 % Dart trap